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You don’t get to decide

Creative professional work is more like mining than making. Much material (rock) needs to come and go.


Two practices need to become second nature: starting a new project and deleting one that isn’t working.


This high turnover of creative work is the way to discover the gold. Not by creating one very special masterpiece a year, but by creating 100 really basic, bad works that go nowhere.


By doing 100 things that nobody will ever see, you raise your baseline.


Your 101st finished work is nowhere near as bad as your 1st.


Besides, you don’t get to decide what other people think is good.


-- Johnny


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